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Skyrim modders replace boring, basic locks with beautiful and bizarre new ones | PC Gamer - keetonprind1950

Skyrim modders replace boring, canonical locks with well-favored and bizarre new ones

Weird how every lock in Skyrim looks exactly the Same, innit? Over your career as the Dragonborn, you'll pick locks on hundreds of doors, chests, crypts, and other containers, and depending where you are in the domain these locks may be of Dwemer, Falmer, Nord, Ayleid, or some separate origin.

So why cause they completely look monovular? Is at that place roughly society in Skyrim that's had a monopoly on lock manufacturing and distribution for hundreds of eld? Are Dwarven Spiders and Draugr Scourges slow themselves out of their dungeons and tediously filling out lock request forms at Skyrim's single computer hardware store?

Well, you'll never have to hunch that same tedious-stern no-frills Skyrim ACME shut up again. The Security Inspection and repair Lock Variants and Certificate Renovation Add-Ons mods add a entire bunch of other lock in designs for you to peer at while you'Ra heroically robbing Skyrim of its every last Septim. The locks range from startlingly beautiful to mystically eerie to somewhat disgusting, merely they're all lore-friendly and toppingly animated. There are flatbottom New sound effects to accompany some of the weirder designs.

There's an Ayelid lock, a Nordic lock, and Soul Cairn lock (which requires an additional mod since the Soul Cairn doesn't have locks in vanilla Skyrim). The latent hostility cable lock is really cool, too, giving those trapped locks in forts and ruins a more distinctive look while you twiddle the mechanism to disarm them. If you're picking a lock on an underwater thorax it'll comprise covered in barnacles, just like it most expected would be.

Dwemer chests have a series of bronze gears that rotate when you pick them, which is awesomely fitting. Falmer chests, like pretty much anything other the Falmer make, are crafted from chaurus, which are huge gross insects. You'd bear their locks to be ready-made of bug parts, excessively. And now they are! You're literally sticking your pick into a bug shield and twisting it, and the mod even adds a disgusting sinewy sound to accompany the distressing optic of the lock:

Note that these mods don't change the actual lock-pick system, but they add a gross ton of variety and loads of immersion. Makes Maine want to jump back into Skyrim Special Edition and start the Thieves Guild missions concluded again.

At that place's a version for Skyrim VR, too, and you can even incu instructions on how to contribute your own lock in models on the mod's page on Nexus Mods.

Christopher Livingston

Chris started acting PC games in the 1980s, started writing just about them in the early 2000s, and (lastly) started getting paid-up to write of them in the tardive 2000s. Following a couple of age as a regular freelancer, PC Gamer employed him in 2014, credibly so he'd stop emailing them asking for more work. Chris has a love-hate kinship with survival games and an icteric fascination with the inner lives of NPCs. He's as wel a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make skyward his own.

Source: https://www.pcgamer.com/skyrim-modders-replace-boring-basic-locks-with-beautiful-and-bizarre-new-ones/

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